Well, well, well, it's a Well. Maybe today it's not the best method of acquiring drinking water, but it surely can be a beautiful addition to almost every scene, gardens, cottages, castles and old city... you know what I mean. This one is quite unusual as nice clay bricks make it look a little bit modern compared to structures made of stone.
The 3D object is quite simple, just some plain geometry without fancy stuff like rigging and animation. Let's say that it's rather a static game object, or at least it's meant to be.
In the package you will find:
You may wonder why there is a color without light texture. The reason for that is that you still can use it with occlusion texture to achieve a different effect, or you may simply want to use one of the fancy lighting features that require such input. In general, I suggest you use only color texture because it already has occlusion and additional light contribution.
WARNING! Grass, ground plane, and underground part of the well were created only for purpose of rendering and presentation and are not included in the package. Images with wireframes show geometry stored in FBX and OBJ files.