Sci-fi Buildings dressing KITBASH pack
Total unique meshes 115, i was aiming to maintain low poly count while at the same time contributing to detalization and overall style of the each separate buildings
Includes building parts, structures, detalization components and panels.
Minimal poly count - 72, Max - 34134
Average poly count is between 6 - 14k
Can be used for concepting, background, matte painting, look development ,can be tweaked and readjusted to game ready or for printing etc..
please note that this is not a game ready model , but a low poly concept meshes , means that you might not find clean geo/uvs but you can turn it into a game ready, retopo it etc..
- Automatic UV
- No textures
- No materials
- Total: Tris - 511614 Verts - 261690
Sci-fi Futuristic Military BUILDINGS pack
Total unique meshes 7, i was aiming to maintain low poly count while at the same time contributing to detalization and overall style of the each separate building
Can be used for concepting, background, matte painting, look development ,can be tweaked and readjusted to game ready or for printing etc..
please note that this is not a game ready model , but a low poly concept mesh , means that you might not find clean geo/uvs but you can turn it into a game ready, retopo it etc..
- Automatic UV
- No textures
- No materials
- Total: Tris - 439669 Verts - 226981
Images Rendered with Redshift
MA (Autodesk Maya, filesize: 935 MB), BLEND (Blender, filesize: 818 MB), OBJ (OBJ, filesize: 866 MB), FBX (Autodesk FBX, filesize: 821 MB), MAX (Autodesk 3ds Max, filesize: 886 MB), C4D (Cinema 4D, filesize: 791 MB), MA (Autodesk Maya, filesize: 935 MB), JPG (JPG, filesize: 594 MB), STL (Stereolithography, filesize: 450 MB), PNG (PNG, filesize: 231 MB), TBSCENE (Marmoset Toolbag, filesize: 231 MB)