A Low-poly 3D model of a costomizable antique car made in Blender 3.0
- this is a fictional car named La Costa of a fictional brand called GRL
- Images rendered in blender Eevee.
- real world approximate scale. (5.7m length)
- all pivots are centered.
- optimized mesh (clean geometry).
- no flipped faces.
- comes with the old paper ad in .png inside loose PBR Textures.rar file
- easy to customize, no baked textures so you can move and delete unwanted parts.
- the standard texture colors are: dark brown leather/ dark gray roof) the other colors was achieved editing the material using nodes (hue/ saturation + multipliers).
- if you use Blender you have all the custom looks set up and ready to go in a separate file, if not, don't worry, this is designed to be very easy to remove parts and change materials :)
- the youtube video is a demo running in unreal 5 but it does not come with any unreal file except the textures with ue5 compatibility
MATERIALS:
- 1 PBR 4K Material atlas with wood/rubber/metal/panel details
- 3 PBR 1K materials for leather, cloth and carpet
- 2 PBR 2k materials for glass (all the transparents) and another for car paint and metalics)
- 1 material for each emissive color (red, white and yellow)
GEOMETRY
- all modular parts together: 612,971 Polygons 321,648 Vertices ( you won't use all of them because some overlaps)
- car with roof + trunk + mudguard: 513,949 Polygons 270,008 Vertices
- car with roof + 3 spare tires + mudguard: 600,381 Polygons 314,909 Vertices
- base car (roadster): 421,835 Polygons 221,816 Vertices
- removable underneath: 30,496 Polygons 17,335 Vertices
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 / 2048x2048 / 1024x1024 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
- Individual PBR maps: (base color/metallic/Normal/Roughness/AO).
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.