A combination of my classic duo. I spent years on fine tuning proportions formula and this is the result. Perfect combination of late 50s and early 60s sports car design.
- Models consis roughly 50 objects and up to 40 shaders
- Model topology is based on quads, but contains some n-gons
For better performance in game I suggest to remove engine from the car
Native Formats: BLEND (Blender, filesize: 165 MB)
Exchange Formats: BLEND (Blender, filesize: 165 MB), OBJ (OBJ, filesize: 162 MB), FBX (Autodesk FBX, filesize: 96.2 MB), GLTF (glTF, filesize: 74.7 MB), DAE (Collada, filesize: 141 MB), PLY (Ply, filesize: 11.1 MB)