1960s GT coupe Low-poly 3D model
Home Catalog 1960s GT coupe Low-poly 3D model

Publication date: 2025-04-29

Buy 1960s GT coupe Low-poly 3D model

$30

License: Royalty Free No Ai

Rigged PBR Realtime Animated Free
author:

OxS49

Renders and source materials belong to the author OxS49.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
169365
Vertices
176788
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $30.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Royalty Free No Ai license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Technical details are in the Specifications block, and a fuller description is in Additional information.

What textures and materials does this 3D model include?

This model has materials, including PBR, but no textures. Technical details are in the Specifications block, and a fuller description is in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Classic 1960s GT coupe inspired by racing cars from 50s/60s. Heavily influenced by italian style and endurance racing of that era. My long time project created with passion and care. Filled with italian passion. Perfect fit for render scenes, games, videos

Model contains:

Interior

dummy suspension/chassis

V12 engine

Whole model is made of 50 objects and 35 shaders

Model topology is based on quads, but contains some n-gons

Model objects naming begins with: Coupe_

Model shader naming begins with: C_

Engine shader naming begins with: Ce_

For better performance in game I suggest to remove engine from the car
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