1963 Vespa 50 3D model
Home Catalog 1963 Vespa 50 3D model

Publication date: 2026-04-25

Buy 1963 Vespa 50 3D model

$69

License: Royalty Free No Ai

author:

hkv-studios

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «hkv-studios». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

High detailed 3D model of 1963 Vespa 50.

Main features:
- Originally created with 3ds Max 2015 - Two MAX files with Corona and Standard 3ds Max materials - Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier - Separate objects like body, engine and wheels. Total number of objects is 8. All objects are intelligently named - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 6 textures, which vary in resolution from 1024x1024px to 2048x2048px - Previews rendered in 3ds Max 2015 with Corona 5.0

Special notes:
- OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads - MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed - C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used

Polycounts:

  • MAX format (only one file included with MeshSmooth iteration 1 applied to all objects): no MeshSmooth: 84,338 faces and 88,689 vertices MeshSmooth iteration 1: 336,573 faces and 345,829 vertices MeshSmooth iteration 2: 1,346,292 faces and 1,364,579 vertices

  • MB format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 84,338 faces and 88,689 vertices Subdivision iteration 1: 336,573 faces and 345,829 vertices Subdivision iteration 2: 1,346,292 faces and 1,364,579 vertices

  • C4D format (only one file included with Subdivision iteration 1 applied to all objects): no Subdivision: 84,338 faces and 88,689 vertices Subdivision iteration 1: 336,573 faces and 345,829 vertices Subdivision iteration 2: 1,346,292 faces and 1,364,579 vertices

  • FBX and OBJ formats (3 files included for each format): low: 84,338 faces and 88,689 vertices medium: 336,573 faces and 345,829 vertices high: 1,346,292 faces and 1,364,579 vertices

  • 3DS format (3 files included): low: 167,897 faces and 143,051 vertices medium: 673,146 faces and 449,148 vertices high: 2,692,584 faces and 1,576,407 vertices

MAX (Autodesk 3ds Max, filesize: 58.7 MB), OBJ (OBJ, filesize: 75.8 MB), FBX (Autodesk FBX, filesize: 92.8 MB), MAX (Autodesk 3ds Max, filesize: 58.7 MB), C4D (Cinema 4D, filesize: 5.66 MB), MA (Autodesk Maya, filesize: 7.37 MB), 3DS (3D Studio, filesize: 45.1 MB), JPG (JPG, filesize: 285 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 84338
  • Vertices: 88689
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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