High-poly digital model of the 1968 Mazda Cosmo Sport created exclusively for CGI, rendering, and visualization workflows. Geometry is not prepared for direct 3D printing. Model represents exterior body, wheels, glass, lighting elements, and primary interior forms suitable for cinematic and still-render use.
TECHNICAL DETAILS
Vertices: 435,012
Edges: 752,226
Faces: 332,192
Triangles: 636,514
FEATURES• Exterior proportions consistent with 1968 Mazda Cosmo Sport design• High-poly surface detail suitable for close-up renders• Characteristic long-hood coupe profile and rotary-era styling• Separate components for body, wheels, tires, glass, and trim• Neutral materials for flexible shading and look development• Clean object naming and organized hierarchy• Exchange formats prepared for standard DCC import behavior
FILES INCLUDED• .blend• .fbx• .obj• Texture directory (contents not verifiable)• Readme with scale and file-structure information
LICENSEStandard CGTrader royalty-free/editorial license.
PREVIEW IMAGES• Front studio render• Rear studio render• Side profile render• Interior preview (if available)• Wireframe preview
NOTES FOR BUYERSModel intended only for CGI and rendering purposes. Not suitable for 3D printing.
Native Formats: BLEND (Blender, filesize: 26.9 MB)
Exchange Formats: OBJ (OBJ, filesize: 2.37 KB), FBX (Autodesk FBX, filesize: 23 MB), GLTF (glTF, filesize: 30.9 MB)