1971 Lincoln Continental Mark III
- Hi-poly model, correctly scaled for an accurate representation of the original object
- Only the object is present in the scene, no light sources, environments
- Model is built to real-world scale
- Interior and suspension are not highly detailed
Materials:
- The scene uses PBR material
- 4096k textures resolution
- The textures includes Base Color, Metallic, Roughness, Normal Map (DirectX and OpenGL) and Alpha
- Textures made in Substance Painter
- All maps are in a seperate zip-archive
File Formats:
- In the blender file, all textures are connected and configured for rendering in Cycles/Eevee
In the .max file, all textures are connected and configured for rendering in Corona Render
The pack includes .blend, .max with corona material (version 2024 and 2021), .fbx and .obj files and zip-folder with textures
Native Formats: BLEND (Blender, filesize: 44.9 MB)
Exchange Formats: OBJ (OBJ, filesize: 39 MB), FBX (Autodesk FBX, filesize: 14.6 MB), MAX (Autodesk 3ds Max, filesize: 79 MB), TEXTURES (Textures, filesize: 61.4 MB), PNG (PNG, filesize: 61.4 MB)