3d model of 1976 Ford Econoline
Made in Blender 4.2
High quality exterior and interior with simple but detailed undercarriage. No engine section.
1. All meshes organized by folders (empties/dummies).
2. Proper centers allow to turn steering wheel and front wheels.
3. Opening doors.
4. Wheel tire have morph map for tire pressure.
5. No crease edges used.
6. No vertices with 6 edges .
Polycount: 203969 (quads: 203958, tris: 11, no N-gons)
!NOTE! Blender file:
No need textures folder. All packed into .blend file.
Texture resolutions : 2k, 1k & 512x512.
Units used: mm.
Sliding door: there is curve path to slide door
!NOTE! 3ds MAX 2016 file:
All textures are placed in their materials, but the materials themselves are not configured.
Sliding door: there are two empty points for the start and the end door location. Also curve converted to set of vertices
Native | Blender 4.2 | Cycles Render 3ds Max 2016 | Default Scanline FBX