2020 Mercedes-Benz Actros
Home Catalog 2020 Mercedes-Benz Actros

Publication date: December 09, 2019

2020 Mercedes-Benz Actros

$149

License: Editorial Uses Only

author:

HKV Studios

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «HKV Studios». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

High detailed 3D model of 2020 Mercedes-Benz Actros with interior and trailer.

The model is suitable for Ultra HD rendering and further use in broadcast, high-res film close-up, advertising, etc.

The model can be also used in real-time applications (Unreal Engine, Unity and etc.) after a number of mesh optimizations, texture backing and other procedures executed on the customer's side.

The studio rendering quality shown on product previews is reachable 'out-of-box' with no need of any additional manipulations, if you use 3ds max + Corona native file format.

Just download, open the file and hit 'Render'!

Main features:
- Originally created with 3ds Max 2015
- Two MAX files with Corona and Standard 3ds Max materials
- Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
- Doors can be opened (except trailer doors)
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 17 textures, which vary in resolution from 33x2500px to 3072x3072px
- Windshield is using high resolution transparency mask texture
- Previews rendered in 3ds Max 2015 with Corona 5.0

Special notes:
- OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads
- MAX files can be loaded in 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
- C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and Standard renderer used. Material reflections are set up using the new Reflectance channel introduced in R16

Polycounts:
MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
no MeshSmooth: 306,643 faces and 332,786 vertices
MeshSmooth iteration 1: 1,222,972 faces and 1,277,345 vertices
MeshSmooth iteration 2: 4,891,888 faces and 4,999,121 vertices

MB format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 306,643 faces and 332,786 vertices
Subdivision iteration 1: 1,222,972 faces and 1,277,345 vertices
Subdivision iteration 2: 4,891,888 faces and 4,999,121 vertices

C4D format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 306,643 faces and 332,786 vertices
Subdivision iteration 1: 1,222,972 faces and 1,277,345 vertices
Subdivision iteration 2: 4,891,888 faces and 4,999,121 vertices

FBX and OBJ formats (3 files included for each format):
low: 306,643 faces and 332,786 vertices
medium: 1,222,972 faces and 1,277,345 vertices
high: 4,891,888 faces and 4,999,121 vertices

3DS format (3 files included):
low: 609,686 faces and 499,031 vertices
medium: 2,445,944 faces and 1,595,568 vertices
high: 9,783,776 faces and 5,682,242 vertices

Native | 3ds Max 2015 | Corona 5.0 Cinema 4D R17 | Default Scanline 3ds Max 2015 | Default Scanline Maya 2015 | Maya Hardware 2.0 3D Studio FBX OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 306643
  • Vertices: 332786
  • Geometry: Unknown
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