2021 Volvo FH Globetrotter
Home Catalog 2021 Volvo FH Globetrotter

Publication date: December 21, 2020

2021 Volvo FH Globetrotter

$149

License: Editorial Uses Only

author:

HKV Studios

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «HKV Studios». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Photorealistic, high-quality and accurate 3D model of 2021 Volvo FH Globetrotter with high detailed interior and trailer. The model is suitable for Ultra HD rendering and further use in broadcast, high-res film close-up, advertising, etc. The model can be also used in real-time applications (Unreal Engine, Unity and etc.) after a number of mesh optimizations, texture baking and other procedures executed on the customer's side.
The studio rendering quality shown on product previews is reachable "out-of-box" with no need of any additional manipulations, if you use 3ds max + Corona native file format. Just download and hit "Render"!

Main features:
- Originally created with 3ds Max 2015
- Two MAX files with Corona and Standard 3ds Max materials
- Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, trailer, lights, interior, wheels and doors. Total number of objects is 24. All objects are intelligently named
- Cabin doors can be opened, but the trailer doesn't have interior and openable doors
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 23 textures, which vary in resolution from 33x796px to 4096x4096px
- Windshield is using high resolution transparency mask texture
- Previews rendered in 3ds Max 2015 with Corona 5.0

Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recomended for importing in real-time engines like Unreal Engine, Unity and etc.
- MAX files can be loaded in Autodesk 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
- C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and standard renderer used
- MB file can be loaded in Autodesk Maya 2015 or higher. Only standard Maya materials and standard Hardware 2.0 renderer used

Polycounts:
- MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
no MeshSmooth: 875,150 faces and 941,205 vertices
MeshSmooth iteration 1: 3,491,435 faces and 3,629,082 vertices
MeshSmooth iteration 2: 13,965,740 faces and 14,237,406 vertices

- MB format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 875,150 faces and 941,205 vertices
Subdivision iteration 1: 3,491,435 faces and 3,629,082 vertices
Subdivision iteration 2: 13,965,740 faces and 14,237,406 vertices

- C4D format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 875,149 faces and 941,188 vertices
Subdivision iteration 1: 3,491,435 faces and 3,629,082 vertices
Subdivision iteration 2: 13,965,740 faces and 14,237,406 vertices

- FBX and OBJ formats (3 files included for each format):
low: 875,150 faces and 941,205 vertices
medium: 3,491,435 faces and 3,629,082 vertices
high: 13,965,740 faces and 14,237,406 vertices

Native | 3ds Max 2015 | Corona 5.0 Cinema 4D R17 | Default Scanline 3ds Max 2015 | Default Scanline Maya 2015 | Maya Hardware 2.0 OBJ FBX

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 875150
  • Vertices: 941205
  • Geometry: Unknown
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