Photorealistic, high-quality and accurate 3D model of 2025 Tesla Model Y Pearl White with high detailed interior, medium detailed undercarriage and openable frunk and trunk.
Main features:
- Originally created with 3ds Max 2020
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- MAX, BLEND, C4D, MB, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned.
- Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Doors, trunk, hood and charging cap can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 22 textures, which vary in resolution from 33x796px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
Special notes:
- BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources
- Unreal Engine file is set as "Photo Studio" project with no additional blueprints assigned
- Unity3D file is set as "Universal 3D" asset with no additional blueprints assigned
- GLB low, medium and high files are saved with 1K, 2K and 4K texture sets respectively
Polycounts:
MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 224,755 faces and 246,328 vertices
Subdiv iteration 1: 897,252 faces and 941,087 vertices
Subdiv iteration 2: 3,589,008 faces and 3,675,599 vertices
FBX, GLB, OBJ formats (3 files included for each format):
low: 224,755 faces and 246,328 vertices
medium: 897,252 faces and 941,087 vertices
high: 3,589,008 faces and 3,675,599 vertices
UNREAL and UNITY3D files use a smoothed mesh at Subdivision iteration 2: 3,589,008 faces and 3,675,599 vertices
3DS format (3 files included):
low: 447,742 faces and 281,369 vertices
medium: 1,794,504 faces and 1,011,343 vertices
high: 7,178,016 faces and 3,882,616 vertices
Native | 3ds Max 2020 | Corona 12 3ds Max 2020 | Default Scanline 3ds Max 2020 | V-Ray 7 Maya 2018 | Maya Hardware 2.0 Unreal 5.5.4 | Other Unity 6 | Other Cinema 4D R21 | Default Scanline Blender 4.4 | Cycles Render 3D Studio OBJ FBX glTF GLB