Photorealistic, high-quality and accurate 3D model of 2025 Volvo FH Aero Gas Powered with Globetrotter cab with high detailed interior and trailer. The model is suitable for Ultra HD rendering and further use in broadcast, high-res film close-up, advertising, etc. The model can be also used in real-time applications (Unreal Engine, Unity and etc.) after a number of mesh optimizations, texture baking and other procedures executed on the customer's side.The studio rendering quality shown on product previews is reachable out-of-box with no need of any additional manipulations, if you use 3ds max + Corona native file format.Just download, open the file and hit Render!
Main features:
- Originally created with 3ds Max 2018
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- Subdivision modifier is available in the history for MAX, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
- Separate objects like body, trailer, lights, interior, wheels and doors. Total number of objects is 23
- Cabin doors can be opened, but the trailer doesn't have interior and openable doors
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 22 textures, which vary in resolution from 33x796px to 4096x4096px
- Windshield and roof window are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2018 with Corona 9.0
Special notes:
- FBX and OBJ formats are recommended for import in other 3D software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.
- MAX files can be loaded in Autodesk 3ds Max 2018 or higher. In order to use Corona rendering setups and materials, Corona 8.0 or higher is needed
- C4D file can be loaded in MAXON Cinema4D R21 or higher. Only standard Cinema4D materials and standard renderer used
- MB file can be loaded in Autodesk Maya 2018 or higher. Only standard Maya materials and standard Hardware 2.0 renderer used
Polycounts:MAX format (one file included with TurboSmooth iteration 1 applied to all objects): no TurboSmooth: 929,849 faces and 1,001,113 vertices TurboSmooth iteration 1: 3,709,334 faces and 3,857,693 vertices TurboSmooth iteration 2: 14,837,336 faces and 15,129,823 vertices
MB and C4D formats (only one file for each format included with Subdivision iteration 1 applied to all objects): no Subdiv: 929,849 faces and 1,001,113 vertices Subdiv iteration 1: 3,709,334 faces and 3,857,693 vertices Subdiv iteration 2: 14,837,336 faces and 15,129,823 vertices
FBX and OBJ formats (3 files included for each format): low: 929,849 faces and 1,001,113 vertices medium: 3,709,334 faces and 3,857,693 vertices high: 14,837,336 faces and 15,129,823 vertices
3DS format (2 files included): low: 1,849,636 faces and 1,229,920 vertices high: 7,418,668 faces and 4,386,525 vertices
MAX (Autodesk 3ds Max, filesize: 321 MB), OBJ (OBJ, filesize: 979 MB), FBX (Autodesk FBX, filesize: 1.02 GB), MAX (Autodesk 3ds Max, filesize: 321 MB), C4D (Cinema 4D, filesize: 68 MB), MA (Autodesk Maya, filesize: 91.8 MB), JPG (JPG, filesize: 1.64 GB), PNG (PNG, filesize: 1.49 GB), 3DS (3D Studio, filesize: 154 MB)