2026 Audi A6 Avant
Home Catalog 2026 Audi A6 Avant

Publication date: May 04, 2025

2026 Audi A6 Avant

$169

License: Editorial Uses Only

author:

HKV Studios

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «HKV Studios». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Photorealistic, high-quality and accurate 3D model of 2026 Audi A6 Avant with high detailed interior, openable hood and trunk.

Main features:
- Originally created with 3ds Max 2020 and rendered with Corona 12
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- MAX, BLEND, C4D, MB, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned.
- Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Doors, trunk, hood and fuel cap can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 26 textures, which vary in resolution from 33x796px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture

Special notes:

- BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources
- Unreal Engine file is set as "Photo Studio" project with no additional blueprints assigned
- Unity3D file is set as "Universal 3D" asset with no additional blueprints assigned
- GLB low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

Polycounts:
MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 557,001 faces and 605,186 vertices
Subdiv iteration 1: 2,217,079 faces and 2,321,819 vertices
Subdiv iteration 2: 8,868,316 faces and 9,075,241 vertices

FBX, GLB, OBJ formats (3 files included for each format):
low: 557,001 faces and 605,186 vertices
medium: 2,217,079 faces and 2,321,819 vertices
high: 8,868,316 faces and 9,075,241 vertices

UNREAL and UNITY3D files use a smoothed mesh at Subdivision iteration 2: 8,868,316 faces and 9,075,241 vertices

3DS format (2 files included):
low: 1,103,077 faces and 683,298 vertices
high: 4,434,158 faces and 2,496,682 vertices

Native | 3ds Max 2020 | Corona 12 Cinema 4D R21 | Default Scanline 3ds Max 2020 | Default Scanline 3ds Max 2020 | V-Ray 7 Maya 2018 | Maya Hardware 2.0 Unreal 5.5.4 | Other Unity 6 | Other Blender 4.4 | Cycles Render FBX glTF GLB 3D Studio OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 557001
  • Vertices: 605186
  • Geometry: Unknown
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