3D Exhibition Stall Design Description This 3D exhibition stall model, created and rendered in Blender 4.3, rendered in Cycles, features a striking red-and-white theme that commands attention in any trade show or exhibition environment. The design is clean, bold, and strategically organized to balance brand presence and product showcasing, creating a welcoming yet high-impact stall layout.Key Features:Brand Visibility: Large fascia headers on both open sides with “Brand Logo” placement ensure high visibility and consistent branding from multiple directions.Backlit Creative Panels: Two large vertical backdrops display high-resolution creative visuals and call-to-action space, ideal for advertising services, offers, or digital campaigns. Integrated with social media icons and a placeholder website URL for digital engagement.Product Display Counters: Custom-designed counters with clear glass and labeled “Product Here” sections allow secure and prominent showcasing of key products or samples.Wall-Mounted Display Zone: The central back panel features floating display shelves and a digital screen—perfect for product demonstrations or looped promotional videos.Furniture Setup: Minimalist round tables paired with modern white chairs provide comfortable seating arrangements for visitors, fostering a professional and approachable atmosphere.Reception Desk: A clean-lined reception counter placed at the corner acts as an inviting first point of contact. The addition of potted plants adds warmth and softens the booth’s modern geometry.Technical Details:Rendered Engine: Cycles 4.3 Lighting: HDRI-based studio lighting with overhead spotlights for controlled highlights, supported by emissive materials for under-platform glow and shelf lighting. Materials Used: Principled BSDF shaders applied for plastic (chairs, counters), glossy acrylic (product shelves), and emissive shaders for lighting strips. Render Passes:Diffuse for accurate color and base material toneNormal PassWireframe PassAmbient Occlusion for soft shadow detailing around structural elementsPost-processing: Used Blender’s compositor for final touch-ups, including slight contrast enhancement, color balance, and glow effects on emissive elements for a polished, presentation-ready result.
Native Formats: BLEND (Blender, filesize: 20.6 MB)
Exchange Formats: OBJ (OBJ, filesize: 41.1 MB), FBX (Autodesk FBX, filesize: 21.5 MB), GLTF (glTF, filesize: 16.4 MB)