360 Warehouse is an asset with both Interior and Exterior parts of a Warehouse.
Key Features:
- Modular Asset with an enterable interior.
- Prefabs are added with colliders.
- Ship Containers with openable doors
- The Wall, floor and many other props are easy to snap on grid.
- Mezzanine Floors.
- Ready to use.
- Asset created with Real World Measurement.
- Includes a detailed demo scene.
Assets:
- Warehouse walls, floor, metal pillar, structural beam, etc,
- Warehouse Filled with 3 different types of Racks
- Mezzanine Floors, Steps & Ramps
- Office Room Setup
- ForkLift Truck
- Ship Containers
- Hand Pallet Truck
- Power Transformer & Generator
Props:
- Packing Box (7 No's)
- Wooden Pallet (4 No's)
- Wooden Crates (4 No's)
- Metal Barrels (3 No's)
- Garbage bins (3 No's)
- Chairs (3 No's)
- Fire Extinguisher (2 No's)
- Ladders (2 No's)
- Wooden Pallets (2 No's)
- Jerry Can (2 No's)
- Cone Barricades
- Plastic Barricades
- Street Light
- Plastic Barrel
- Street Light
- Metal Racks
- Computer Table
- Computer & Office Stationery, Etc.,
Technical Details:Polygon Count: 12 TRIS to 12,287 TRIS
Texture Maps: Entire asset is using single texture map (128 X 128)
LODs' are available in *.fbx file alone * for few heavy triangle objects. So, it would be easy to integrate the asset in to the game engines.
For more Assets details you can view the sample scene.
BLEND (Blender, filesize: 2.92 GB), BLEND (Blender, filesize: 2.92 GB), OBJ (OBJ, filesize: 25 MB), FBX (Autodesk FBX, filesize: 7.75 MB), TEXTURES (Textures, filesize: 1.29 KB)