FEATURES
- Clean, low-poly, optimized geometry
- Files and objects, both named and organized
- All share the same texture
- European signs
- 1024 x 1024 px
- Hand-drawn, pixelated
FILES
- Blender Files: 1
- Krita Files: 1
- GLB Files: 394
- FBX Files: 394
- Textures: 1
- Stats
- Naming scheme
- License and ReadMe
CHANGELOG
- v1.0 - Initial Release
- v1.1 - Obj files added
- v1.2 - Texture & UV Maps fixed
UPDATES
- This pack may receive updates over time, including new models, improved meshes and textures, and other fixes.
SETUP & TIPS
- Set textures (or materials) to No Filtering. Using Bilinear or Trilinear filtering will make textures blurry unless that is your intended effect.
- Disable texture compression, as it can introduce artifacts and reduce visual quality. Textures are already optimized since all objects share a single texture atlas.
- For performance, have all 3D models share the same Material asset rather than duplicating materials per mesh. Some game engines might do this for you. Also, exported 3D models (e.g. FBX) already include materials for each mesh, but textures are not embedded. Inside of the engine, ensure textures are in the same folder as the FBX or properly assigned in your engine.
LICENSE (Royalty-Free, No AI)
- Free for personal and commercial projects.
- Cannot resell or redistribute as-is or in asset packs.
- Cannot be used to train AI models.
- Attribution optional but appreciated.
OBJ (OBJ, filesize: 12.5 MB), BLEND (Blender, filesize: 12.5 MB), FBX (Autodesk FBX, filesize: 12.5 MB), GLTF (glTF, filesize: 12.5 MB), JPG (JPG, filesize: 12.5 MB)