The Photorealistic 3D model of Sci-Fi Corridor 02 With Door. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Note : The renders are taken with Blender. Except Blender none of the other formats contains lights. You can keep it on your own as per you require.
Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,-All objects have fully unwrapped UVs and Overlapped UVs.-No extra plugins are needed for this model.-Units: meters.-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows-Substance Pianter Files also Included You Can Modified the Textures.
Texture Maps and ResolutionsPBR - Metallic and Specular Maps
- Basecolor (4K) (2K) (1K)
- Diffuse (4K) (2K) (1K)
- Roughness (4K) (2K) (1K)
- Glossiness (4K) (2K) (1K)
- Metallic (4K) (2K) (1K)-Height (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- AO (4K) (2K) (1K)
- NormalDirectX (4K) (2K) (1K)
- NormalOpenGl (4K) (2K) (1K)-Emissive Map (4K) (2K) (1K)
-Opacity Map (4K) (2K) (1K)
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)-Emissive Map (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)-Emissive Map (4K) (2K) (1K)
UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)-Emissive Map (4K) (2K) (1K)
Corridor 02 PolyCount Without SubdivisionVertices - 70607Faces - 64973Tris - 128318
Door 02 PolyCount Without SubdivisionVertices - 1200Faces - 1110Tris - 2216
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OBJ (OBJ, filesize: 3.36 MB), DAE (Collada, filesize: 3.16 MB), BLEND (Blender, filesize: 57.5 MB), TEXTURES (Textures, filesize: 494 MB), PNG (PNG, filesize: 554 MB), FBX (Autodesk FBX, filesize: 48.1 MB), SPP (Substance Painter, filesize: 163 MB), MA (Autodesk Maya, filesize: 59.1 MB), MEL (Maya Mel Script, filesize: 59.1 MB), UNITYPACKAGE (Unity 3D, filesize: 224 MB)