Sci-fi spaceship cockpit. - 2048x2048 diffuse, normal, specular and illumination maps. - 512x512 glass texture, 2048x2048 screen texture. - Closed cockpit geometry allows 360' look around. - Screens are built as separate geometry to render required in-game data on them. ~2-3k triangles geometry for cockpit. - Perfectly suitable for mobile platforms.
Formats included:
.b3d (Blitz3D) .blend (Blender3D) .dae (Autodesk) .dae (Collada) .fbx .ma (Maya) .ms3d (Milkshape3D) .obj .unitypackage .unitypackage(5.x) .x (DirectX) .x (XNA)
OBJ (OBJ, filesize: 64.2 MB), MAX (Autodesk 3ds Max, filesize: 32.1 MB), B3D (Blitz3d, filesize: 32.1 MB), BLEND (Blender, filesize: 32.1 MB), DAE (Collada, filesize: 32.1 MB), FBX (Autodesk FBX, filesize: 32.1 MB), MA (Autodesk Maya, filesize: 32.1 MB), MS3D (MilkShape 3D , filesize: 32.1 MB), UNITYPACKAGE (Unity 3D, filesize: 32.1 MB), OTHER (Other, filesize: 32.1 MB)