A set of four base cave environments designed as neutral, single-asset interiors ready for custom scene dressing. The collection includes a connected tunnel-style cave, two underground caves with ceiling openings, and one cave with a surface-level entrance portal. Each environment offers clear depth, structured rock surfaces, and a neutral layout, providing flexible foundations for lighting, materials, and asset integration.
Key Features
- 4 distinct base cave environments in one collection
- Tunnel, underground, and surface-level entrance layouts
- Rock walls with layered and fractured surface detail
- Neutral, clean layouts for scene dressing and composition
- Production-ready for professional pipelines
- Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v2.91
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 4
- Largest Scene (Cave V2): 7,237 polygons / 7,229 vertices (Subdivision OFF)
- Units: Centimeters (H: 11; W: 37; L: 34)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
- Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
- Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editor
BLEND (Blender, filesize: 416 MB), OBJ (OBJ, filesize: 506 KB), FBX (Autodesk FBX, filesize: 1.37 MB), DAE (Collada, filesize: 909 KB), PNG (PNG, filesize: 416 MB)