Rigging & Animation Demo:
https://www.bilibili.com/video/BV1osNtzqEtn/?vd_source=7cc90315ad1d01beb82677e125c39329#reply114708946355445
Paintschemes Included:
- PLA Air Force Low-Visibility Scheme (Standard Pylons)
- August 1st Aerobatic Team Livery
- Pakistan Air Force Air Superiority Grey Scheme (Composite Pylons)
- Pakistan Air Force Woodland Camouflage (Composite Pylons)
Model Specifications:
- Wings/landing gear in .max file are rigged with controllers for animation.
- Exported FBX/OBJ formats contain static geometry (no rigging).
- All movable parts optimized for re-rigging (mass centers/axes pre-adjusted).
Textures:
- 8K: Fuselage
- 4K: Landing gear/cockpit/ejection seat
- Substance Painter 2020 source files (.spp) provided (include layer masks/material workflows).
Optional Ordnance (PBR & V-Ray textures included):
- AAMs: PL-10, PL-15
- LGBs: GB-series 500kg
- Pods: YINGSIII-A (day/night), KG-600 (export)/K/RKL700-A (domestic ECM)
- Tanks: 800L/1600L drop tanks
Note: Substance files for ordnance sold separately.
Topology:
- Screenshot shows fully loaded model.
- Base topology (no ordnance): 33K-34K tris (with pylons).
Texture Workflows:
- Metal/Rough PBR: AO + Metallic + Roughness + Normal
- Spec/Gloss PBR: AO + Diffuse + Specular + Glossiness + Normal
- V-Ray Classic: AO + Diffuse + Reflection + Glossiness + IOR + Normal
File Formats:
- 3ds Max 2018 (rigging + V-Ray 6.0 materials)
- FBX 2018
- OBJ
- Substance Painter 2020 (.spp for fuselage/cockpit/gear/seat)
Critical Notes:
- Rigging ONLY in 3ds Max file (universal formats are static).
- Materials optimized for V-Ray 6.0 – use SP files for other renderers.
- Normal maps: DirectX format – OpenGL users must flip green channel.
- Reassign materials in external software for FBX/OBJ files.