In this package, 40 ancient swords have been prepared based on the geographical area. The topology of the models is Polygonal. All models have clean UV and are unwrapped.
In this package you will get following files :.Max(Ver 2015).Blend.FBX(Low poly & High Poly).OBJ(Low poly & High Poly)
How to use for sculpting :
- Open the file on 3dsmax or blender or import it to any 3d software like Maya or Cinema 4d and export as FBX or Obj any models you need(You can import Obj or Fbx files to zbrush that have already been converted and included in the package)2.Divide or Dynamesh the imported model so that you can do the sculpting you want.3.After sculpting, decimate the model and export it.4.Now you can use this model as high poly model and bake it on its low poly model on 3ds max or substance painter or etc...
Where can this models be used?Games/Animation/Vfx
Speed up your workflow with this pack and do your works faster with better qualityI will be happy if you support me with comments and ratings.Thank you.
MAX (Autodesk 3ds Max, filesize: 2.49 MB), BLEND (Blender, filesize: 2.65 MB), OBJ (OBJ, filesize: 30.3 MB), FBX (Autodesk FBX, filesize: 54 MB)