About Car: The idea of this car was born when I was looking for an offroad vehicle in ex-military depo's. I got an idea that I could turn my 70s suv's into more role specified vehicles. So, I took my original 70s pickup truck, updated it's mesh. Added a suspension, new rims and bumpers. Updated it's overall outlook and improved quality
About Model: Mesh is mostly quads. Contains a mock up interior. So, tinted windows are recommended. Hood, screenwipers, bootdoor are combined with the car body. Model has simple suspension object
Details:
- Model consists of 25 objects and 18 predescribed materials
- Each wheel consists of 11976 verts and 11608 poly
- Car mesh consists of 42417 verts and 40980 poly
- All object and material names begins with MPCKT_*
- Mesh mostly quads and tri (with some n-gons)
- Mesh is not tested for subdivisions
- Mesh is not for printing
- Includes scene objects, only model.
- No animations
Have a nice day OxS49
Native Formats: BLEND (Blender, filesize: 12.8 MB)
Exchange Formats: OBJ (OBJ, filesize: 14.4 MB), FBX (Autodesk FBX, filesize: 5.87 MB), GLTF (glTF, filesize: 5.44 MB), DAE (Collada, filesize: 17.1 MB)