Car design inspired by late 60's/early70's cars. The idea was to create a small/short-based sports coupe with bigblock carburated V8 and shooting-brake (the extended trunk). After succesfully creating such model I thought it will look great as a cabrio/ roadsted afterwhich I cut the the roof off and created a simplistic interior. Perfect for night drive cruise scene.
Model includes:
- Car model separated in several objects(fenders, hood, doors, trunk, bumpers, sideskirts and etc.);
- Contains untextured interior
- Separate wheels (wheel contains(7847 polys, 8188 verts ));
Model doesn't include:
- Scene lightning;
- Engine bay
- Suspension
- UV wrap
More detailed info:
- Model consists of 32 objects, 17 predescribed materials and 1 texture
- Whole model mesh consist of 71684 polys, 74948 verts
- Car body without wheels consists of 40196 polys and 42075 verts
- Model mesh consists mostly of quads and tris with some n-gons
- Model objects origins are set to scene center except wheel. Wheel origins are set to geometry center
- Model objects names begins with PR_
- Model materials names begins with PR_
- Model is not rigged
- Model is not animated
- Model is not a single geometry (not suitable for 3d printing)
- Model has mixed UV maps with overlaps
Feel free to contact me if you have any questions about this model or suggestions for it.