Generic 80s/90s mid-engine supercar. Designed with 80s nostalgia and retro Miami aesthetics in mind. Inspired by the styling language of wedge-era sports cars with sharp lines, pop-up headlights, and iconic proportions. Perfect for games needing a period-authentic supercar without real-world branding.Model contains:
- Render scene
- Dummy interior
- Mid-poly car shell
- Seperate parts
- Different F/R wheels
Model lacks:
More detailed info:
- Model consists of 46 objects with 17+1 predescribed materials
- Whole model mesh consists of polys 75008 with each wheel taking 10619 polygons. Body without wheels - 32891 poly, verts 35989
- Model object origins are set to scene center except wheels which orgins are set to geometry center
- Mesh is mostly quads and triangles with some n-gons
- Mesh is not a single geometry
- Model has mixed UV map with multiple overlaps
- No animation, rig
- No Textures
- Car files are refrenced as LSS
- Model object naming starts with LSS
Feel free to contact me if you have any questions about this model or suggestions for it.
Native Formats: BLEND (Blender, filesize: 26.7 MB)
Exchange Formats: BLEND (Blender, filesize: 26.7 MB), OBJ (OBJ, filesize: 12.5 MB), FBX (Autodesk FBX, filesize: 4.87 MB), GLTF (glTF, filesize: 5.95 MB), DAE (Collada, filesize: 18.5 MB)