Mars is always photogenic at any angle, it's marvelous how many ways it describes itself, so I planned to make one and here it is.this model is dependant solely on the node system in blender, a good way to give variations and realistic cracks and bumps that characterizes the red planet, also intended to make it more cinematic so I added various elements in the scene to help the case.The fbx and obj files are textureless for game-ready devs so I added the textures.
BLEND (Blender, filesize: 97.7 KB), OBJ (OBJ, filesize: 226 KB), FBX (Autodesk FBX, filesize: 313 KB), TEXTURES (Textures, filesize: 9.24 MB), PLY (Ply, filesize: 461 KB)