9 fully procedural PBR wicker materials. The material pack consists of different types of wicker textures, both natural and synthetic, created using metallic/roughness workflow.
You can use the materials in personal or commercial projects, directly in the game engine or other programs.
Includes:
- Texture maps in 4k resolution (.png) - BaseColor, Normal (OpenGL), Metallic, Roughness, AO, Height and Opacity (where applicable).
- .sbsar files (2k resolution – with adjustable parameters)
Adjustable parameters in .sbsar files:
- Material color
- Secondary band thickness (when applicable)
- Normal map direction (OpenGL / DirectX)
Follow me on: https://www.artstation.com/mmetinkol
SPP (Substance Painter, filesize: 1.88 GB)