A simple quadruped Robot 3D model with simple rigging. The way you can animate it is by:
- choosing a bone and move it in the Pose mode after selecting a bone or all bones.I didn't add the inverse Kinematics for the whole body as it will makes things more complicated , but I added it for each individual legs
OBJ (OBJ, filesize: 16.4 MB), FBX (Autodesk FBX, filesize: 5.22 MB), BLEND (Blender, filesize: 2.76 MB)