Scene information:-Game-ready
- The images were rendered with Marmoste Toolbag
- The preview images are render-outputs
- The system unit is [cm]
- The model uses real world scale
- Export formats are available (collapsed mesh)
Geometry:
- Vertices: 1130
- Faces: 586
- Triangles: 2118
Materials:
- The scene uses PBR material
- 2 folders with textures (2k and 4k) for different programs:
- Base Color, Metallic, Roughness, Normal Map (DirectX and OpenGL), Emission, Height, Displacement, Mixed_AO
- Textures made in Substance Painter
- All maps are in a seperate zip-archive
Light setup:
- The studio setup is NOT indluded, only the model itself
- The asset was rendered using Marmoste Toolbag
FORMAT:
- BLEND
- FBX
- OBJ
- Zip-folder with textures
BLEND (Blender, filesize: 865 KB), OBJ (OBJ, filesize: 148 KB), FBX (Autodesk FBX, filesize: 72.3 KB), TEXTURES (Textures, filesize: 146 MB)