Scene information:
- The images were rendered with Marmoste Toolbag
- The preview images are render-outputs
- The system unit is [cm]
- The model uses real world scale
- Export formats are available (collapsed mesh)
Geometry:
- Low-poly model Telephone box:
- Vertices: 3778
- Faces: 3512Payphone:
- Vertices: 5460
- Faces: 5027
- Geometry in .fbx and obj. files are triangulated
Materials:
- The scene uses PBR material
- 4096pix textures resolution
- 3 folders with textures for different programs:
- For Unreal 4
- For Unity 5 (standard metallic)
- PBR: Base Color, Metallic, Roughness, Normal Map (DirectX), Emission and Opacity
- Textures made in Substance Painter
- All maps are in a seperate zip-archive
- The asset with none overlapping UVs
Light setup:
- The studio setup is NOT indluded, only the model itself
- The asset was rendered using Marmoste Toolbag
FORMAT:
- BLEND
- FBX
- OBJ
- Zip-folder with textures
BLEND (Blender, filesize: 2 MB), OBJ (OBJ, filesize: 1.15 MB), FBX (Autodesk FBX, filesize: 499 KB), TEXTURES (Textures, filesize: 403 MB)