Abandoned Car in Forest Scene Made In Blender3D v2.91.
Note: Car has no interior.
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps).
Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).
Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Plants: 512*512 (Diffuse,normal and Roughness maps).
Grass: 1920*1386 (Diffuse).
Poly count:
Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: Cgtrader.com/mohdarbaaz3.
Native Formats: BLEND (Blender, filesize: 489 MB)
Exchange Formats: OBJ (OBJ, filesize: 388 MB), FBX (Autodesk FBX, filesize: 560 MB), TEXTURES (Textures, filesize: 282 MB), DAE (Collada, filesize: 548 MB), STL (Stereolithography, filesize: 402 MB)