Low-poly PBR model intended for game/realtime/background use.
- Model was not intended for subdivision
- Real World Scale Measurements
- No special plug-ins necessary to use this product
- Poly count Tris-11784/Face-6106/Verts-6323
- Texel density 4096 set 26.64 px/cm
- Unwrapped UVs – Yes, overlapping
- Using Weighted Normal
Model is included in 6 file formats:
- Blender 3.4 .blend
- GLB/GLTF
- USDZ format
- Maya 2023 (Include only geometry with uvs, and texture need add manually)
- FBX (Include only geometry with uvs, and texture need add manually)
- OBJ (Include only geometry with uvs, and texture need add manually)________________________________________
High quality resolution textures in PNG 4096*4096 texture sets
PBR Maps: BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular.
V-Ray Maps: Diffuse, Height, IOR, Reflection, Normal, Glossiness.
Unity maps (+HDRP maps): Diffuse, Normal map, MetallicSmoothness, HDRP mask map.
Unreal Engine4 maps: BaseColor, Normal, OcclusionRoughnessMetallic.
Rendering in Marmoset 5
Feel free to ask questions in a personal message. Also check out my other models.
BLEND (Blender, filesize: 42.9 MB), OBJ (OBJ, filesize: 234 KB), FBX (Autodesk FBX, filesize: 830 KB), MA (Autodesk Maya, filesize: 233 KB), GLTF (glTF, filesize: 42.9 MB), USDZ (USDZ, filesize: 20.7 MB), PNG (PNG, filesize: 178 MB)