I model this car Acura NSTLX, mixture of Acura NSX and Acura TLX. Organisation i worked with gave me refrence as a Task to model this car.
They said me specific description of it and told me to make it Game-ready. I Modeled it on 8621 GameVerts.
Car Body and Tyres are Saperate, and it doesn't contain interior. (it is not fully optimized) working on fully optimize version of it.
--- What Software Application i used ---
- Autodesk Maya 2022.
- Substance Painter.
- Adobe Photoshop.
--- Texture Details ---
- Legacy Textures with 4 Materials of 4096x4096 map size-- Body01 (Legacy Diffuse map)-- Body02 (Legacy Diffuse map with Emission map)-- Tyre (Legacy Diffuse map with Alpha map)-- Glass (Legacy Diffuse map with Alpha map)
--- Model Details ---
- Verts: 7394.
- Edges: 13481.
- Faces: 6215.
- Tries: 11912.
- UVs: 8488.
- Game Verts: 8621....
Native Formats: MA (Autodesk Maya, filesize: 927 KB)
Exchange Formats: BLEND (Blender, filesize: 118 MB), OBJ (OBJ, filesize: 417 KB), FBX (Autodesk FBX, filesize: 362 KB), MAX (Autodesk 3ds Max, filesize: 668 KB), MA (Autodesk Maya, filesize: 927 KB), GLTF (glTF, filesize: 94.4 MB), OTHER (Other, filesize: 4.05 MB), PNG (PNG, filesize: 60.7 MB), DAE (Collada, filesize: 451 KB), 3DS (3D Studio, filesize: 192 KB)