Airport Terminal MUHA_Terminal2
- LOD0 - (triangles 677) / (points 534)
- LOD1 - (triangles 538) / (points 425)
- LOD2 - (triangles 356) / (points 274)
- LOD3 - (triangles 106) / (points 90)
Low-poly 3D model Airport Terminal with LODs
- Textures for PBR shader (Albedo, AmbietOcclusion, Gloss, Specular, NormalMap, Emission) they may be used with Unity3D, Unreal Engine.
- All pictures (previews) REALTIME rendering
- Textures for NIGHT
Сontains 4 LODs
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Textures:
- MUHA_Terminal2_Albedo.png - 2048x2048
- MUHA_Terminal2_AmbietOcclusion.png - 2048x2048
- MUHA_Terminal2_Gloss.png - 2048x2048
- MUHA_Terminal2_Specular.png - 2048x2048
- MUHA_Terminal2_NormalMap.png - 2048x2048
- MUHA_Terminal2_Emission.png - 2048x2048
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
HRC (Autodesk Softimage, filesize: 544 KB), OBJ (OBJ, filesize: 292 KB), FBX (Autodesk FBX, filesize: 70 KB), COB (trueSpace, filesize: 544 KB), TEXTURES (Textures, filesize: 4.44 MB)