Airport Terminal UIII_Old_Terminal
- LOD0 - (triangles 1546) / (points 898)
- LOD1 - (triangles 1020) / (points 860)
- LOD2 - (triangles 834) / (points 700)
- LOD3 - (triangles 173) / (points 125)
Low-poly 3D model Airport Terminal with LODs
- Textures for PBR shader (Albedo, AO, Gloss, Specular, NormalMap, Emission) they may be used with Unity3D, Unreal Engine.
- Textures for SUMMER and WINTER
- Textures for NIGHT
Сontains 4 LODs
-
Textures:
- UIII_Old_Terminal_AmbientOcclusion.png - 2048x2048
- UIII_Old_Terminal_Emission.png - 2048x2048
- UIII_Old_Terminal_Gloss.png - 2048x2048
- UIII_Old_Terminal_Specular.png - 2048x2048
- UIII_Old_Terminal_Normalmap.png - 2048x2048
- UIII_Old_Terminal_Albedo.png - 2048x2048
- for WINTER
- UIII_Old_Terminal_Albedo.png - 2048x2048
If you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.
HRC (Autodesk Softimage, filesize: 680 KB), OBJ (OBJ, filesize: 631 KB), FBX (Autodesk FBX, filesize: 118 KB), COB (trueSpace, filesize: 680 KB), TEXTURES (Textures, filesize: 14.9 MB)