The AK-47 model includes separate LODs, which need to be manually imported. The materials are not pre-linked; create a material and assign the necessary textures. Note that there are no moving parts. The Blender.zip and Unreal Engine.zip archives contain textures only, while FBX files are in the ak47 - lods.zip archive.
LOD0
- Vertices 20,293
- Edges 39,767
- Faces 19,555
- Triangles 39,061
LOD1
- Vertices 11,406
- Edges 32,808
- Faces 21,483
- Triangles 21,483
LOD2
- Vertices 5,657
- Edges 15,782
- Faces 10,206
- Triangles 10,206
LOD3
- Vertices 2,269
- Edges 6,008
- Faces 3,820
- Triangles 3,820
LOD4
- Vertices 1,260
- Edges 3,118
- Faces 1,953
- Triangles 1,953
Blender Textures:
- 8192x8192
- 4096x4096
- 2048x2048
- 1024x1024
Unreal Engine Textures:
- 4096x4096
- 2048x2048
- 1024x1024
- 512x512
- 256x256
- 128x128
STL (Stereolithography, filesize: 1.86 MB), OBJ (OBJ, filesize: 4.53 MB), GLTF (glTF, filesize: 2.78 MB), FBX (Autodesk FBX, filesize: 3.96 MB)