The game-ready model has 43 meshes, of which 39 are combined into a Rifle group, 1 mesh is a Magazine, and 3 meshes are 3 pieces of Ammo in the magazine. Each ammo has two elements that can be separated - a cartridge case and a bullet. That is, you can create an animation of the bullets' departure and an animation of the cartridge case ejection, as well as changing magazines.The model has PBR textures 4096x4096, 8-bit PNG: Albedo Map, Normsl Map, Occlusion Map, Metalness Map, Roughness Map. And there is a general template UV.Total polys (tris) 20741, total verts 11012. Separately, the Rifle group has polys (tris) 14572, verts 7913; Magazine has polys (tris) 3457, vertices 1731; one Ammo (case and bullet) has polys (tris) 904, verts 456.Files MAX, FBX, OBJ, MAT.
The original model was made with 3ds Max 2023, rendered with Marmoset Toolbag 4.
MAX (Autodesk 3ds Max, filesize: 131 MB), OBJ (OBJ, filesize: 317 MB), FBX (Autodesk FBX, filesize: 249 MB), MAT (mat, filesize: 261 MB), PNG (PNG, filesize: 773 MB), FBM (fbm, filesize: 239 MB), TEXTURES (Textures, filesize: 353 MB)