Mesh exports: Blend, OBJ, FBX
Textures: PNG exports, metallic, normal, albedo, roughness. The textures applied is a simple rough looking green painted metal. I have also uploaded the substance painter file to make it quite easy to change the colour of the texture if you have substance painter.
The UV maps are using 1k - 4k texture images, The UV maps have been seperated into 5 materials.
Game assett: Unity prefab exported with collidor and materials.
poly count and materials list shown in the gallery.
Thanks for looking, if you have any questions please ask, I have more building / construction models so please check them out. Thanks
OBJ (OBJ, filesize: 2.52 MB), FBX (Autodesk FBX, filesize: 1000 KB), BLEND (Blender, filesize: 2.27 MB), SPP (Substance Painter, filesize: 74.6 MB), PNG (PNG, filesize: 21.8 MB)