This pack of alien cliffs contains 18 game-ready models of various mountain rocks. Provided meshes have the following resolution:
Note:At first glance, it might seem that there're too many polygons, but I made it so intentionally not to limit the use of models only to games. Each model has 5 levels of detail, so if you feel like the polycount is too high for your project, you don't have to leave it as is - start with LOD_1 and LOD_2. If you have any questions concerning the subject, don't hesitate to contact me.
- Cliff_01: 56362 tris (28319 verts)
- Cliff_02: 74330 tris (37334 verts)
- Cliff_03: 73595 tris (36983 verts)
- Cliff_04: 73289 tris (36816 verts)
- Cliff_05: 60799 tris (30518 verts)
- Cliff_06: 46824 tris (23640 verts)
- Cliff_07: 68873 tris (34690 verts)
- Cliff_08: 45427 tris (22952 verts)
- Cliff_09: 55954 tris (28109 verts)
- Cliff_10: 60868 tris (30557 verts)
- Cliff_11: 45549 tris (28868 verts)
- Cliff_12: 71036 tris (35762 verts)
- Cliff_13: 50714 tris (25451 verts)
- Cliff_14: 42317 tris (21246 verts)
- Cliff_15: 43608 tris (21898 verts)
- Cliff_16: 50651 tris (25452 verts)
- Cliff_17: 43457 tris (21920 verts)
- Cliff_18: 38476 tris (19407 verts)
Meshes
- All meshes are low poly, and game ready.
- All models have 5 levels of detail.
- Each model has its own texture set.
- All of the models are without the bottom polygons.
Textures
- Made with PBR using the Roughness/Metal workflow
- DirectX normals
- 4k and 2k texture pack provided
- Textures should be assigned to materials in your 3d modeling program or game engine.
Scenes
- Blender file with Eevee shader included (Eevee is a real-time render engine, after all, so you will have hints on how to set up material in any real-time engine)
- Preview Images rendered in Eevee.
Contact me if you want me to make you mountains of a specific size, shape, and color.
BLEND (Blender, filesize: 2.88 GB), FBX (Autodesk FBX, filesize: 2.88 GB), TEXTURES (Textures, filesize: 2.88 GB)