Alien Stalker is a sci-fi enemy creature designed for real-time games.
This model is suitable for horror, survival, shooter and sci-fi projects.The character is optimized for performance and ready to use in real-time engines such as Unity and Unreal Engine.
The model features clean topology, a game-ready polycount and a fully rigged skeleton suitable for animation.
Features:
- 1 Alien Stalker enemy character
- Fully rigged (custom skeleton)
- Clean topology suitable for animation
- Optimized for real-time engines
- Game-ready polycount
Suitable for:
- Sci-Fi games
- Horror games
- Survival games
- FPS / TPS games
- Action games
Technical Details
Polycount:
- Tris: 10,564
- Verts: 5,284
- Faces: 5,664
File Formats:
- FBX
- OBJ
- MA
- MB
- Unitypackage
Textures (10 – 2048×2048):
PBR Textures:
- BaseColor
- Metallic
- Normal
- Roughness
Unity Textures:
- AlbedoTransparency
- Normal
- MetallicSmoothness
Unreal Engine Textures:
- BaseColor
- Normal
- OcclusionRoughnessMetallic
Rig: Custom skeleton
Animations: Not included
Notes:This model uses a custom skeleton.Animations from external sources (Mixamo, Unity Asset Store, etc.) can be applied via retargeting.
The preview video shows a demonstration animation for presentation purposes only.Animations are not included in the package.
MA (Autodesk Maya, filesize: 2.1 MB), OBJ (OBJ, filesize: 781 KB), FBX (Autodesk FBX, filesize: 1.67 MB), MA (Autodesk Maya, filesize: 2.1 MB), PNG (PNG, filesize: 41.6 MB), UNITYPACKAGE (Unity 3D, filesize: 42.8 MB)