Ambulance FDNY EMS 2010s truck On base E-450.
- Originally created with 3ds Max 216
- 3D model created maximally close to a real truck and based on the dimensions from open sources.
- PBR textures compatible on 3ds max, Blender and RGB Unreal engine with other engines and editors.
- Middle Poly model.
- This realistic 3D model is perfect for your game and render or animation.
- I drew all the dashboards and sensors myself in Photoshop.
- Materials, objects, textures and groups have a unique name, so there will be no confusion.
- The suspension and frame have been worked out.
- This model is suitable for GTAV and American Truck Simulator and other games.
- Unit scale. cm/cm .
- Scale 1 to 1.
Texture resolution
- Body 8192X8192
- Box 8192X8192
- Box_Interior 4096X4096
- Frame 2048X2048
- Glass 4096X4096
- Salon 8192X8192
- Wheels 4096X4096PNG format
Maps.
- *3ds max. *(Corona) Diffuse. Glossiness. Height. IOR Metallic. Normal. opacity.
- Unreal. BaseColor. OcclusionRoughnessMetallic. Normal. Emissive. Opacity.
- Blender. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
- Cinema4d. (Default textures BaseColor. Emissive. Height. Metallic. Normal. Opacity. Roughness. (Use default textures).
- They are located in the textures folder and have a color name.
- There are two FBX files, one is exported from 3ds max and the other FBX is exported from Blender.
- I also exported textures from Substance painter for Unreal Engine.
- All doors open. PBR textures so you can easily tweak them for any render or engine.
Files and archives.
- Ambulance_FDNY_2013_Corona_MAX
- Ambulance_FDNY_Blender
- Ambulance_FDNY_Cinema4D
- Ambulance_FDNY_Corona_Textures
- Ambulance_FDNY_Default_FBX
- Ambulance_FDNY_Default_OBJ
- Ambulance_FDNY_Cinema4d
- Ambulance_FDNY_Default_textures
- Ambulance_Unreal_Textures .
- All Lights Self Illumination (Emissive or alpha) maps.
- Quads and tris No NGONS.
- Tris 177 538.
- This is not toy.
Native Formats: MAX (Autodesk 3ds Max, filesize: 3.66 MB)
Exchange Formats: BLEND (Blender, filesize: 5.54 MB), OBJ (OBJ, filesize: 3.44 MB), FBX (Autodesk FBX, filesize: 8.66 MB), C4D (Cinema 4D, filesize: 1.7 MB), TEXTURES (Textures, filesize: 581 MB), JPG (JPG, filesize: 475 MB), PNG (PNG, filesize: 581 MB)