3D MODEL
- This model is made using zbrush and blender.
- Texturing using substance painter.
- All objects in the scene are included.
- All textures and materials are included and mapped in every format.
- No plugin needed to open scene.
MATERIALS AND TEXTURES
- All colors can be easily modified with .psd format.
- Textures are 2048x2048.
- All textures are in PNG format.
- Football Player_Base Color .Psd (2048x2048).
- Football Player_Normal.Png (2048x2048).
- Football Player_Roughness.Png (2048x2048).
- Football Player_Metallic.Png (2048x2048).
- Football Helmet_Base Color.Psd (2048x2048).
- Football Helmet_Normal.Png (2048x2048).
- Football Helmet_Roughness.Png (2048x2048).
- Football Helmet_Metallic.Png (2048x2048).
- Ball_Base Color.Psd (2048x2048).
- Ball_Normal.Png (2048x2048).
- Ball_Roughness.Png (2048x2048).
BLEND (Blender, filesize: 2.9 MB), OBJ (OBJ, filesize: 2.21 MB), FBX (Autodesk FBX, filesize: 2.86 MB), 3DS (3D Studio, filesize: 664 KB), TEXTURES (Textures, filesize: 34.1 MB)