Character from the popular game : Among us
- 4K PBR textures
- A rigged model is include ( for Maya only )
- Sized at world scale
- Polygonal quads ONLY
- Fully optimized topology if more subdivision is needed
- Fully unwrapped
- Ready to render in 3Ds Max ( Arnold ), Maya ( Arnold )
- Non-overlapping textures
- Units of mesure : centimeter
Files format :
- Maya 2020 ( materials and textures applied, ready to render with Arnold )
- 3Ds Max 2019 ( materials and textures applied, ready to render with Arnold )
FBX , OBJ, 3DS for other sofware used *
1 diffuse maps ( 4096 x 4096 px ) , PNG format
1 normal maps ( 4096 x 4096 px ), PNG format
1 roughness maps ( 4096 x 4096 px ), PNG format
1 metalness maps ( 4096 x 4096 px ), PNG format
9 other colors
For FBX, OBJ and 3DS files format, textures need to be applied manually in your favorite software.
MA (Autodesk Maya, filesize: 105 MB), OBJ (OBJ, filesize: 115 MB), FBX (Autodesk FBX, filesize: 115 MB), MAX (Autodesk 3ds Max, filesize: 127 MB), 3DS (3D Studio, filesize: 115 MB)