Pros
- Made in Blender 4.1
- Textured in Substance Painter 11.0
- Editable layers with included SP files
- Parts are named and organized in Blender
- Layers are named and organized in Substance Painter
- 4 Unique Camos
- Optimized mid/low poly
- UV unwrapped with no overlaps
- 2 Texture sets (Hull and suspension)
- Rig bones are already placed only requires parenting
- Game ready
Cons
- No constraint or physics based rig
- No interior
Notes
- The EDGELESS PAINT Layer in the SP files are meant to erase unwanted edge wears or dirt on some parts
- Current textures sets are only exported in 2k due to hardware limitations, you may export and render them in a higher resolution
- Feel free to contact me for support if any issue occurs and I will reply as soon as I can
This is my first model that went under rework and texturing, The other models will be remastered later on in the future as well.
BLEND (Blender, filesize: 7.47 MB), FBX (Autodesk FBX, filesize: 7.63 MB), SPP (Substance Painter, filesize: 802 MB), PNG (PNG, filesize: 166 MB)