This ancient chapel model showcases intricate stonework and a beautifully detailed dome. Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD system principle. Ideal for games, architectural visualization, and educational simulations. The model's textures are PBR, diffuse, normal map, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs. All textures are 4096*4096 in size. Please like and leave a comment for the model if you enjoyed it.
STL (Stereolithography, filesize: 195 MB), OBJ (OBJ, filesize: 195 MB), OTHER (Other, filesize: 8.92 MB), PNG (PNG, filesize: 200 MB), FBX (Autodesk FBX, filesize: 201 MB), GLTF (glTF, filesize: 200 MB), BLEND (Blender, filesize: 195 MB), ABC (Alembic, filesize: 195 MB), MA (Autodesk Maya, filesize: 195 MB), C4D (Cinema 4D, filesize: 195 MB), MAX (Autodesk 3ds Max, filesize: 195 MB), UNITYPACKAGE (Unity 3D, filesize: 195 MB), TBSCENE (Marmoset Toolbag, filesize: 195 MB), TEXTURES (Textures, filesize: 43.2 MB)