Asset Breakdown
Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This asset is a towering, multi-story structure known as a pagoda. Historically used to store sacred scriptures or relics, its height makes it a perfect landmark for players to navigate by in a large city or mountain map.
Eight Layers of Roofs The tower features repeating layers of dark grey tiled roofs. Each level gets slightly smaller as it goes up, creating a graceful, tapered silhouette that points towards the sky.
Wooden Balconies Every floor is surrounded by a wooden walkway with a railing. These balconies add depth to the model and suggest that characters could climb to the top to look out over the surroundings.
Massive Stone Base The bottom of the pagoda sits on a heavy foundation made of rough, irregular stones. Patches of green moss grow in the cracks, showing that this heavy structure has stood firmly in place for centuries.
Crowning Finial At the very peak of the roof, there is a decorative spike or finial. This final detail gives the tower a sharp, finished look and acts as a lightning rod for the structure.
Technical Notes:
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: Since this building is tall and repetitive, it is likely Modular. You can probably separate the floors to make the tower shorter or taller depending on what your game level needs.
STL (Stereolithography, filesize: 2.38 MB), OBJ (OBJ, filesize: 37.2 MB), GLTF (glTF, filesize: 42.6 MB), FBX (Autodesk FBX, filesize: 42.9 MB), OTHER (Other, filesize: 892 KB), PNG (PNG, filesize: 37.2 MB)