Ancient temple of the jaguar - entrance, based on my own concept.Made using 3dsmax, Zbrush, Unfold3D, Substance Painter. Preview images are rendered using Vray Next. There are also previews from Zbrush and 3ds max and Blender viewports.
This is not game-ready model. It is modular, so you can use its parts to create something else.
Package contains -
- 3ds Max files NATIVE - two versions of topology - one is from Zbrush, remeshed (946.7k polygons). Other one is optimized using 3ds max's ProOptimizer (426k polys)
- FBX files for both versions
- Blender file - only imported mesh (shaders must be adjusted!)
- Textures - high resolution TIF maps, mostly 4096x4096. They can be converted to .jpgs and reduced without much loss in quality. They can be used as PBR, every texture set has diffuse (albedo), roughness, glossiness and normal maps.
If you have any questions, feel free to contact me
MAX (Autodesk 3ds Max, filesize: 543 MB), BLEND (Blender, filesize: 203 MB), FBX (Autodesk FBX, filesize: 120 MB), MAX (Autodesk 3ds Max, filesize: 543 MB), ZTL (Zbrush, filesize: 51.2 MB), TEXTURES (Textures, filesize: 676 MB)