I took 70 photos after a real-world Ancient Greek Sculpture and built a photogrammetry game-ready model out of it.This 2500 years old headless Angel Statue has manually done retopology and can be used as a graveyard angel 3d prop model or, it can be used in creepy or fantasy-themed games. It also works well in park scenes or archviz presentations.
Models information:
- FBX Model
- OBJ Model
- PBR Textures
- 4 LODs
- 3 Textures variations (original stone, metal, stone)
Textures:
- [8192x8192]
- BaseColor, AO, Roughness, Metalness, Normal, Height
Packs:
Other:
- 3ds Max scenes - 2020, 2021, 2022 - materials included
- High poly model included
- Obj, fbx (mesh only)
Textures may need to be relocated after uncompressing the 3dsMaxScenesAndTextures zip file.
Unity package includes:
- 3 prefabs for HDRP and 3 for URP
- HDRP Demo scene to preview the models
- PBR Game Ready with 4 LODs
- 8k textures for HDRP and 4k for URP
- 3 materials variations - metal /stone / original photogrammetry stone
Your rating, review and, feedback are greatly appreciated!
Native Formats: MAX (Autodesk 3ds Max, filesize: 985 MB)
Exchange Formats: OBJ (OBJ, filesize: 90.4 MB), FBX (Autodesk FBX, filesize: 192 MB), TEXTURES (Textures, filesize: 985 MB), UNITYPACKAGE (Unity 3D, filesize: 827 MB)