Animated Contemporary Cuckoo Clock
All quad design.
All Textures created in Substance Painter and exported in 2K PBR formats.
Game ready - High poly game.
Logically named objects, materials and textures.
Modelled in Blender 2.83.
Textured in Substance Painter 2020.1.3.
Rendered in Marmoset Toolbag 3.
Subdivision ready (As shown in renders and 3D view).
Animated Hands (at 30fps, 720 frames, 24 seconds to complete a 12 Hour cycle).
Animated Cuckoo and door (Comes out every 3 hours of the animation)
Animated pendulum (12Hz, 2 seconds to complete swing at 30fps)
Highly detailed textures.
modelled to real world scales.
Clock - Approx 60cm tall, 29cm wide, 8cm deep
- Fully and efficiently UV unwrapped.
Formats included
.Blend - Native
.FBX (Baked Animation)
.OBJ (No Animation)
Objects in each file format
- Clock
- Minute Hand
- Hour Hand
- Cuckoo
- Pendulum
- Door_L
- Door_R
Textures included in .png format.
CuckooClock - 2K -
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
Poly Counts (According to Blender inspection tools).
- Face count: 2,140
- Vert count: 2,280
- Triangulated count: 4,288
Native Formats: BLEND (Blender, filesize: 17.5 MB)
Exchange Formats: OBJ (OBJ, filesize: 284 KB), FBX (Autodesk FBX, filesize: 428 KB), TEXTURES (Textures, filesize: 5 MB)