Key Features
- Animated book with controllable pages (individually or as a block).
- Rigged model: intuitive controllers for page‑turning animation.
- Game‑ready asset: optimized for real‑time use in games, VR/AR, and interactive apps.
- Low‑poly design: ~3300 polygons, perfect for performance‑sensitive projects.
- PBR textures: Diffuse, Normal, Height maps in 4K resolution.
Compatibility
- Works seamlessly with 3ds Max, Maya, Blender, Cinema4D.
- Fully integrated with Unreal Engine and Unity.
- Available formats: MAX, FBX, GLTF, DAE, USD.
Technical Details
- UV mapping: non‑overlapping, normalized to 0–1 space.
- Separate elements: cover, static pages, dynamic pages (11 pieces).
- Minimal controllers: designed for easy animation workflow.
- Scalable root bone: Book_Root_Bone allows real‑time resizing.
Preview & Demo
- Includes video showcasing import and animation in Unreal Engine.
- Extra renders highlight topology and controller setup.
Use Cases
- RPG, fantasy, and adventure games.
- VR/AR projects with interactive props.
- Animated films and short features.
- Interior and architectural visualizations (libraries, studies, offices).
Enjoy using the book in your projects, friends !
I would be very grateful for your feedback.
MAX (Autodesk 3ds Max, filesize: 128 MB), FBX (Autodesk FBX, filesize: 106 MB), GLTF (glTF, filesize: 36.8 MB), DAE (Collada, filesize: 1.51 MB), PNG (PNG, filesize: 256 MB), USD (USD, filesize: 542 KB), MP4 (MP4, filesize: 114 MB)